Macoy Madson macoy
  • Baltimore, Maryland
  • https://macoy.me
  • I'm a software engineer in the game industry. My projects include a programming language, games, applications, servers, and scripts. Note: Cakelisp is incorrectly labeled as CoffeeScript on this site.

  • Joined on 2019-11-06
A vibe-coded 3D rally simulator. Partially a test for how well Claude can put together a unique game "engine", partially a game I just want to play.
Updated 2026-11-07 14:38:00 -05:00
My fork of the Tiny C Compiler, designed to support self-modifying and hot-reloading applications
Updated 2026-10-25 22:49:25 -04:00
A library for doing Brep-based CAD.
Updated 2026-10-22 21:30:59 -04:00
A web server and web interface for selecting the best of a collection of images or videos.
Updated 2026-10-15 22:14:55 -04:00
A code (text) editor application.
Updated 2026-10-04 13:10:56 -04:00
A code editor.
Updated 2026-10-03 18:19:57 -04:00
My fork of stb to fix issues.
Updated 2026-09-17 21:22:19 -04:00
My single header libraries.
Updated 2026-08-31 19:04:07 -04:00
A minimal Verilog to C simulator generator. Replaces Verilator.
Updated 2026-08-01 18:43:07 -04:00
Various electronics hardware documentation
Updated 2026-07-19 12:56:25 -04:00
My Inkplate 10 projects.
Updated 2026-06-25 21:57:14 -04:00
My fork of the InkPlate SDK.
Updated 2026-06-25 21:56:09 -04:00
Bare metal coding on a Raspberry Pi 4 B
Updated 2026-05-17 12:17:38 -04:00
A bare-metal system focused on supporting Raspberry Pi 4 and up
Updated 2026-05-10 11:00:05 -04:00
Iris allows for running Z-image turbo and Flux on computers without new GPUs.
Updated 2026-03-18 15:11:41 -04:00