Macoy Madson macoy
  • San Jose, CA
  • https://macoy.me
  • Many of these repositories are mirrored from GitHub to satisfy my desire to eventually become independent of it.

  • Joined on Nov 06, 2019
town-coding
CoffeeScript 0 0

A programming game prototype

Updated 2 weeks ago

A Rush Hour game made with Cakelisp

Updated 1 week ago

typhon2
Java 0 0

Typhon2

Updated 9 months ago

Horizon on Windows

Updated 6 years ago

typhonlib
Java 0 0

Customized Typhon2

Updated 9 months ago

A simple starter project for Ogre 2

Updated 4 months ago

A timing app designed to run on my Odroid-GO

Updated 5 months ago

gamelib
GLSL 0 0

GameLib is my library for making games

Updated 3 days ago

cakelisp
C++ 0 0

A performance-oriented Lisp-like language where I can have my cake, and eat it (too)

Updated 4 days ago

bullet3
Wavefront Object 0 0

My version of bullet3 so I can modify the vehicle code.

Updated 9 months ago

Programming language tests

Updated 8 months ago

A Galavant front-end using Unreal Engine 4. Features a procedural smooth voxel-based world

Updated 3 years ago

An open world action adventure game with HTN-based AI

Updated 3 years ago

(OLD) A game focused on procedural generation that cares less about geography and more about intelligent and fun AIs.

Updated 6 years ago

Hacked together C++ to show how to embed and extend Python 3

Updated 6 years ago