Macoy Madson macoy
  • San Jose, CA
  • Many of these repositories are mirrored from GitHub to satisfy my desire to eventually become independent of it.

  • Joined on Nov 06, 2019
Java 0 0


Updated 6 months ago

Horizon on Windows

Updated 5 years ago

Java 0 0

Customized Typhon2

Updated 6 months ago

A simple starter project for Ogre 2

Updated 1 month ago

A timing app designed to run on my Odroid-GO

Updated 2 months ago

GLSL 0 0

GameLib is my library for making games

Updated 14 hours ago

C++ 0 0

A performance-oriented Lisp-like language where I can have my cake, and eat it (too)

Updated 14 hours ago

Wavefront Object 0 0

My version of bullet3 so I can modify the vehicle code.

Updated 6 months ago

Programming language tests

Updated 5 months ago

A Galavant front-end using Unreal Engine 4. Features a procedural smooth voxel-based world

Updated 3 years ago

An open world action adventure game with HTN-based AI

Updated 3 years ago

(OLD) A game focused on procedural generation that cares less about geography and more about intelligent and fun AIs.

Updated 5 years ago

Hacked together C++ to show how to embed and extend Python 3

Updated 5 years ago

Python 0 0

MIDI Synth Sequencer Suite

Updated 3 years ago

MIDI-based live visualization and other music tools

Updated 2 years ago