A creative exploration game.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
Macoy Madson 9b281faef6 Experiment and confirm sqrt works on fixed point 2 weeks ago
Dependencies Restrict jumping, character faces player 2 weeks ago
data Model loading, world text 2 weeks ago
src Experiment and confirm sqrt works on fixed point 2 weeks ago
.gitignore Model loading, world text 2 weeks ago
.gitmodules Render debug text to exercise new OpenGL fonts 3 weeks ago
Build.bat Renamed files for consistency 1 month ago
Build.sh Renamed files for consistency 1 month ago
COPYING Initial commit 2 months ago
LICENSE Initial commit 2 months ago
ReadMe.org Add notes on assets 3 weeks ago
RunProfiler.sh Initial commit 2 months ago

ReadMe.org

Voxel game

This is a voxel-based game intended to have building, exploration, and NPC interaction.

Assets

Skinned models

To create a model:

  • Export as Wavefront .obj

  • Coordinate system is Y up, -Z forwards

  • Triangulate the mesh

  • Materials should be named the same as their texture image filename. Currently, only .bmp textures will be loaded.