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2 weeks ago | |
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Dependencies | 3 months ago | |
data | 5 months ago | |
src | 2 weeks ago | |
.gitattributes | 4 months ago | |
.gitignore | 5 months ago | |
.gitmodules | 7 months ago | |
Build.bat | 7 months ago | |
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LICENSE | 8 months ago | |
ReadMe.org | 5 months ago | |
RunProfiler.sh | 8 months ago |
ReadMe.org
Voxel game
This is a voxel-based game intended to have building, exploration, and NPC interaction.
Assets
Cloning the assets
Currently, lots of assets are placeholders I don't have the rights to use. As such, the assets directory is private.
If you do have access to the private assets, clone it like so:
git lfs install
git clone gitea@macoy.me:macoy/voxel-game-assets-private.git assets/LOCAL_privateAssets
Skinned models
To create a model:
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Export as Wavefront
.obj
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Coordinate system is Y up, -Z forwards
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Triangulate the mesh
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Materials should be named the same as their texture image filename. Currently, only
.bmp
textures will be loaded.