A programming game prototype
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#!/bin/sh
# Note that we everything build relative to GameLib, because GameLib isn't relocatable yet
# cd Dependencies/gamelib
# Rather than using the large slow script, write our own which is leaner
# This is risky if GameLib changes how it needs to be built, but we're locked in a version anyways
# cd Dependencies/gamelib && ./Build_Debug.sh || exit $?
CAKELISP_DIR=Dependencies/cakelisp
# Build Cakelisp itself
echo "\n\nCakelisp\n\n"
cd $CAKELISP_DIR
./Build.sh || exit $?
cd ../..
echo "\n\nTown Coding\n\n"
CAKELISP=./Dependencies/cakelisp/bin/cakelisp
# After relocation, this will be able to be simply .
# TOWN_DIR=../..
TOWN_DIR=.
$CAKELISP --execute \
Dependencies/gamelib/test/src/Config_Linux.cake $TOWN_DIR/src/TownCoding.cake || exit $?