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@ -459,13 +459,15 @@ |
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(when (keybind-tapped (addr s-toggle-debug-overlay-keybind) (addr s-key-states)) |
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(set s-enable-debug-overlay (not s-enable-debug-overlay))) |
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(when (keybind-tapped (addr s-attack-keybind) (addr s-key-states)) |
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(when (and |
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(!= current-wizard-animation (addr anim-wizard-fast-attack)) |
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(keybind-tapped (addr s-attack-keybind) (addr s-key-states))) |
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(set wizard-animation-start-ticks (SDL_GetPerformanceCounter)) |
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(set current-wizard-animation (addr anim-wizard-fast-attack)) |
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(set boar-animation-start-ticks (SDL_GetPerformanceCounter)) |
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(set current-boar-animation (addr anim-boar-jump-in))) |
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(SDL_SetRenderDrawColor renderer 17 17 17 255) |
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(SDL_SetRenderDrawColor renderer 11 19 40 255) |
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(SDL_RenderClear renderer) |
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(when s-draw-atlases |
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@ -502,6 +504,20 @@ |
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(var slide (* slide-data) (addr (at current-slide-index (field presentation slides)))) |
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(when should-render-ground |
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(var source-rectangle SDL_Rect |
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(array 0 0 |
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ground-width |
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ground-height)) |
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(var destination-rectangle SDL_Rect |
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(array 0 (- window-height ground-height) |
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window-width |
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ground-height)) |
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(unless (= 0 (SDL_RenderCopy renderer ground-texture |
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(addr source-rectangle) (addr destination-rectangle))) |
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(sdl-print-error) |
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(set exit-reason "SDL failed to render ground"))) |
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(render-string |
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renderer (addr ubuntu-regular-large-font-atlas) ubuntu-regular-large-texture |
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(+ text-x (/ window-width 8)) (/ window-height 8) |
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@ -517,6 +533,24 @@ |
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(+ text-x (/ window-width 7)) (/ window-height 4) |
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(path slide > body))) |
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(when should-render-wizard |
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(unless wizard-animation-start-ticks |
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(set wizard-animation-start-ticks (SDL_GetPerformanceCounter))) |
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(render-animation |
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renderer (addr spritesheet-wizard) (addr current-wizard-animation) |
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wizard-animation-start-ticks c-animation-frame-rate |
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(type-cast (* window-width 0.08f) int) |
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(- window-height (/ ground-height 2) wizard-ground-height))) |
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(when should-render-boar |
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(unless boar-animation-start-ticks |
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(set boar-animation-start-ticks (SDL_GetPerformanceCounter))) |
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(render-animation |
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renderer (addr spritesheet-boar) (addr current-boar-animation) |
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boar-animation-start-ticks c-animation-frame-rate |
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(type-cast (* window-width 0.70f) int) |
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(- window-height (/ ground-height 2) boar-ground-height))) |
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(when s-enable-debug-overlay |
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(var buffer ([] 256 char) (array 0)) |
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(var mouse-x int 0) |
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@ -538,38 +572,6 @@ |
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;; return 1; |
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;; }#"#) |
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(when should-render-ground |
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(var source-rectangle SDL_Rect |
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(array 0 0 |
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ground-width |
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ground-height)) |
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(var destination-rectangle SDL_Rect |
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(array 0 (- window-height ground-height) |
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window-width |
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ground-height)) |
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(unless (= 0 (SDL_RenderCopy renderer ground-texture |
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(addr source-rectangle) (addr destination-rectangle))) |
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(sdl-print-error) |
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(set exit-reason "SDL failed to render ground"))) |
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(when should-render-wizard |
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(unless wizard-animation-start-ticks |
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(set wizard-animation-start-ticks (SDL_GetPerformanceCounter))) |
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(render-animation |
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renderer (addr spritesheet-wizard) (addr current-wizard-animation) |
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wizard-animation-start-ticks c-animation-frame-rate |
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(type-cast (* window-width 0.08f) int) |
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(- window-height (/ ground-height 2) wizard-ground-height))) |
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(when should-render-boar |
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(unless boar-animation-start-ticks |
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(set boar-animation-start-ticks (SDL_GetPerformanceCounter))) |
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(render-animation |
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renderer (addr spritesheet-boar) (addr current-boar-animation) |
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boar-animation-start-ticks c-animation-frame-rate |
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(type-cast (* window-width 0.70f) int) |
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(- window-height (/ ground-height 2) boar-ground-height))) |
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(SDL_RenderPresent renderer) |
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(SDL_UpdateWindowSurface window) |
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