* Created PuzzleIO.cake for translating from the Decompression.cake
text format to a binary format which is easy to load on PC and
Android (especially Android). It should be much faster to load as a
side-effect of this change
* Fix bug in Main.cake where libSDL was actually resolving to the
system SDL. This happened because the executable was being relocated,
but the rpath wasn't being updated to reflect that
* Added hacky comptime-conds so Main could be included in PuzzleIO
executable without conflicting
* Kitty Gridlock now has its own project with custom icon and name
* Redirect source/data file output to this project
* Added script to generate multiple resolutions of icons
* Update readme with Android info