|
|
@ -706,11 +706,6 @@ Rush Hour database from Michael Fogleman.\n\n") |
|
|
|
;; Initialization |
|
|
|
;; |
|
|
|
|
|
|
|
;; TODO: Not sure if necessary for Android, definitely not necessary for PC |
|
|
|
(SDL_GL_SetAttribute SDL_GL_RED_SIZE 5) |
|
|
|
(SDL_GL_SetAttribute SDL_GL_GREEN_SIZE 6) |
|
|
|
(SDL_GL_SetAttribute SDL_GL_BLUE_SIZE 5) |
|
|
|
|
|
|
|
(var window (* SDL_Window) null) |
|
|
|
(unless (sdl-initialize-for-2d (addr window) "Kitty Gridlock" |
|
|
|
g-window-width g-window-height) |
|
|
@ -743,8 +738,6 @@ Rush Hour database from Michael Fogleman.\n\n") |
|
|
|
|
|
|
|
(sdl-print-time-delta start-load-ticks "Loading screen displayed") |
|
|
|
|
|
|
|
;; (unless (bunzip-decompress puzzle-database-filename) |
|
|
|
;; (return 1)) |
|
|
|
(unless (read-puzzles) (return 1)) |
|
|
|
(sdl-print-time-delta start-load-ticks "Puzzles loaded") |
|
|
|
|
|
|
|