GameLib is my library for making games
您最多选择25个主题 主题必须以字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
 
Macoy Madson 75adb1581e Add note on purpose of global search dir 1 天前
Dependencies Got hot-reloading working on VocalGame 1 天前
src Got hot-reloading working on VocalGame 1 天前
test Add note on purpose of global search dir 1 天前
.clang-format Got Ogre initialized 1 个月前
.gitignore Close audio devices, gnuplot audio 1周前
.gitmodules Added Tracy profiler 2 周前
BuildDependencies_Debug.sh Got SDL working; Ogre doesn't use its window yet 2 周前
BuildHotReloadable.sh Got hot-reloading working on VocalGame 1 天前
BuildLoader.sh Got hot-reloading working on VocalGame 1 天前
BuildTools.sh Added Tracy profiler 2 周前
Build_Debug.sh Got hot-reloading working on VocalGame 1 天前
COPYING Load meshes and create nodes separately 1 个月前
LICENSE Initial commit 1 个月前
ReadMe.org Update cakelisp for stable comptime builds 1周前
RunProfiler.sh Added Tracy profiler 2 周前
UpdateBuildCakelisp.sh Update Cakelisp for macros, auto null 2 周前

ReadMe.org

GameLib is my library for making games. It is the successor to base2.0.

GameLib is written in Cakelisp.

Setup

Clone the repository and its dependencies:

git clone https://macoy.me/code/macoy/gamelib.git
git submodule update --init --recursive
hg clone http://hg.libsdl.org/SDL Dependencies/SDL

Build dependencies:

./BuildDependencies_Debug.sh

Build:

./Build_Debug.sh

Asset pipeline

This is a work in progress.

For me:

cd ~/Development/code/repositories/gamelib/Dependencies/ogre-next/build/Debug/bin
./OgreMeshTool_d -e -O puqs ~/Development/code/repositories/gamelib/test/data/Models/Suzanne.mesh.xml