GameLib is my library for making games
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
 
 
 
 
 
 
Macoy Madson 2491b8fbb9 Ogre resources, audio resampling 1日前
Dependencies Fix audio device selection 1日前
src Ogre resources, audio resampling 1日前
test Ogre resources, audio resampling 1日前
.clang-format Got Ogre initialized 1ヶ月前
.gitignore Close audio devices, gnuplot audio 4日前
.gitmodules Added Tracy profiler 1週間前
BuildDependencies_Debug.sh Got SDL working; Ogre doesn't use its window yet 1週間前
BuildTools.sh Added Tracy profiler 1週間前
Build_Debug.sh Moved OgreInitialize into Cakelisp code 1日前
COPYING Load meshes and create nodes separately 3週間前
LICENSE Initial commit 1ヶ月前
ReadMe.org Update cakelisp for stable comptime builds 1週間前
RunProfiler.sh Added Tracy profiler 1週間前
UpdateBuildCakelisp.sh Update Cakelisp for macros, auto null 1週間前

ReadMe.org

GameLib is my library for making games. It is the successor to base2.0.

GameLib is written in Cakelisp.

Setup

Clone the repository and its dependencies:

git clone https://macoy.me/code/macoy/gamelib.git
git submodule update --init --recursive
hg clone http://hg.libsdl.org/SDL Dependencies/SDL

Build dependencies:

./BuildDependencies_Debug.sh

Build:

./Build_Debug.sh

Asset pipeline

This is a work in progress.

For me:

cd ~/Development/code/repositories/gamelib/Dependencies/ogre-next/build/Debug/bin
./OgreMeshTool_d -e -O puqs ~/Development/code/repositories/gamelib/test/data/Models/Suzanne.mesh.xml