GameLib is my library for making games
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Macoy Madson 2491b8fbb9 Ogre resources, audio resampling il y a 1 jour
Dependencies Fix audio device selection il y a 1 jour
src Ogre resources, audio resampling il y a 1 jour
test Ogre resources, audio resampling il y a 1 jour
.clang-format Got Ogre initialized il y a 1 mois
.gitignore Close audio devices, gnuplot audio il y a 4 jours
.gitmodules Added Tracy profiler il y a 1 semaine
BuildDependencies_Debug.sh Got SDL working; Ogre doesn't use its window yet il y a 1 semaine
BuildTools.sh Added Tracy profiler il y a 1 semaine
Build_Debug.sh Moved OgreInitialize into Cakelisp code il y a 1 jour
COPYING Load meshes and create nodes separately il y a 3 semaines
LICENSE Initial commit il y a 1 mois
ReadMe.org Update cakelisp for stable comptime builds il y a 1 semaine
RunProfiler.sh Added Tracy profiler il y a 1 semaine
UpdateBuildCakelisp.sh Update Cakelisp for macros, auto null il y a 1 semaine

ReadMe.org

GameLib is my library for making games. It is the successor to base2.0.

GameLib is written in Cakelisp.

Setup

Clone the repository and its dependencies:

git clone https://macoy.me/code/macoy/gamelib.git
git submodule update --init --recursive
hg clone http://hg.libsdl.org/SDL Dependencies/SDL

Build dependencies:

./BuildDependencies_Debug.sh

Build:

./Build_Debug.sh

Asset pipeline

This is a work in progress.

For me:

cd ~/Development/code/repositories/gamelib/Dependencies/ogre-next/build/Debug/bin
./OgreMeshTool_d -e -O puqs ~/Development/code/repositories/gamelib/test/data/Models/Suzanne.mesh.xml