GameLib is my library for making games
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Macoy Madson 2491b8fbb9 Ogre resources, audio resampling hace 1 día
Dependencies Fix audio device selection hace 1 día
src Ogre resources, audio resampling hace 1 día
test Ogre resources, audio resampling hace 1 día
.clang-format Got Ogre initialized hace 1 mes
.gitignore Close audio devices, gnuplot audio hace 4 días
.gitmodules Added Tracy profiler hace 1 semana
BuildDependencies_Debug.sh Got SDL working; Ogre doesn't use its window yet hace 1 semana
BuildTools.sh Added Tracy profiler hace 1 semana
Build_Debug.sh Moved OgreInitialize into Cakelisp code hace 1 día
COPYING Load meshes and create nodes separately hace 3 semanas
LICENSE Initial commit hace 1 mes
ReadMe.org Update cakelisp for stable comptime builds hace 1 semana
RunProfiler.sh Added Tracy profiler hace 1 semana
UpdateBuildCakelisp.sh Update Cakelisp for macros, auto null hace 1 semana

ReadMe.org

GameLib is my library for making games. It is the successor to base2.0.

GameLib is written in Cakelisp.

Setup

Clone the repository and its dependencies:

git clone https://macoy.me/code/macoy/gamelib.git
git submodule update --init --recursive
hg clone http://hg.libsdl.org/SDL Dependencies/SDL

Build dependencies:

./BuildDependencies_Debug.sh

Build:

./Build_Debug.sh

Asset pipeline

This is a work in progress.

For me:

cd ~/Development/code/repositories/gamelib/Dependencies/ogre-next/build/Debug/bin
./OgreMeshTool_d -e -O puqs ~/Development/code/repositories/gamelib/test/data/Models/Suzanne.mesh.xml