GameLib is a collection of libraries for creating applications in Cakelisp.
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# ---> C++
# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.cake.*
cakelisp_cache/
bin/
lib/
test/ogreApp
test/output/
test/autoTest
test/VocalGame
test/galogen
*.blend1
test/100000000PixelShader_ps.glsl
test/100000000VertexShader_vs.glsl
test/100000001PixelShader_ps.glsl
test/100000001VertexShader_vs.glsl
test/100000002PixelShader_ps.glsl
test/100000002VertexShader_vs.glsl
test/SDLOgreApp
test/out.dat
test/converted.dat
test/Loader
test/Dependencies
*.log
# These should be stored in assets/, then converted by the build system
test/data/Models/*.mesh.xml
test/data/Models/*.skeleton.xml
test/data/Models/*.skeleton
test/data/Materials/Textures/*.dds
test/data/Models/*
test/imgui.ini
test/TestSerialize.cakedata
test/TestDynamicArraySerialize.cakedata
test/TestDictionarySerialize.cakedata