Still a lot more to do, but it's a good checkpoint.
* Rigged monkey for test animation
* Update Ogre for my pull request to fix Release Samples build
* Note that this commit also requires
https://github.com/OGRECave/ogre-next/pull/181 , which fixes animation
in my current setup
* Removed extra BuildDependencies.sh because it's no longer needed!
* Build_Debug.sh will now build Cakelisp itself, keeping it up-to-date
in case you update or are iterating on it
* Update Cakelisp for run-process-sequential-or and comptime function
fix (building build-ogre and build-sdl is how the bug emerged)
* Ogre and Ogre's dependencies now built via run-process functions
* Updated Ogre because I thought it might have issues (I caused the
issues). It's good to be more up-to-date anyways
* Removed extra BuildDependencies.sh because it's no longer needed!
* Build_Debug.sh will now build Cakelisp itself, keeping it up-to-date
in case you update or are iterating on it
* Update Cakelisp for run-process-sequential-or and comptime function
fix (building build-ogre and build-sdl is how the bug emerged)
* Ogre and Ogre's dependencies now built via run-process functions