19 Commits (aac44f2527cff5c18b93e49bfac3888b24142f84)

Author SHA1 Message Date
Macoy Madson 42208db325 Add argument for printing shader name in errors 7 months ago
Macoy Madson a17b689b43 Add helper function for program compilation 7 months ago
Macoy Madson 7d08625d93 Fix licenses and others for C compatibility 11 months ago
Macoy Madson 40bef96497 Make more modules support C mode 11 months ago
Macoy Madson 3839167a12 Make more modules C compatible 11 months ago
Macoy Madson 16f4445545 Properly handle window close in SDL 11 months ago
Macoy Madson 90abbc4fe0 Update all types to be compatible with Cakelisp 1 year ago
Macoy Madson 5aab242f8b Licenses are now automatically registered 1 year ago
Macoy Madson 45e038d3cb Remove some unnecessary includes of SDL 2 years ago
Macoy Madson 558068c247 Fix DataBundle and OpenGL being broken on Windows 2 years ago
Macoy Madson 70eccd978f OpenGL texture experiment 2 years ago
Macoy Madson eb9651e3d2 Use static link objects for safer builds 2 years ago
Macoy Madson 8199a4831d Keep galogen executable in cache 2 years ago
Macoy Madson c175669db9 Convert GameLib to use new export feature 2 years ago
Macoy Madson 8bf746aebf Fix ProfilerAutoInstrument, use fprintf, tests 2 years ago
Macoy Madson a36d04bd63 Include gl46.h just by importing OpenGL.cake 2 years ago
Macoy Madson 3477a00471 Use an index buffer instead 2 years ago
Macoy Madson 0a5d159ff2 Got first triangle drawing 2 years ago
Macoy Madson 753e2a0fbe Added OpenGL module 2 years ago