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Expose aliasing method as an option

It's an RGB texture either way, which is why you can just toggle it
easily.
master
Macoy Madson 9 months ago
parent
commit
bc9d12ca47
  1. 3
      src/OpenGLFontAtlas.cake

3
src/OpenGLFontAtlas.cake

@ -180,9 +180,8 @@ void main()
font-data (addr (const (unsigned char))) font-data-size (unsigned int)
device-dpi (unsigned int)
font-size-points (unsigned char)
enable-subpixel-antialiasing bool
&return bool)
;; TODO: This won't make sense for any text rendered in 3D
(var enable-subpixel-antialiasing bool true)
(unless (= 0 (build-font-atlas font-data font-data-size
device-dpi
font-size-points

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