This step will take a while the first time, because it builds Cakelisp, Ogre, SDL, and all the test programs. Subsequent executions will use the ~cakelisp_cache~ and will be much faster.
@ -21,6 +22,11 @@ This step will take a while the first time, because it builds Cakelisp, Ogre, SD
Note that changes to the 3rd-party dependencies will not automatically be detected.
You may need to follow the instructions in the /Asset pipeline/ section if you are failing during the ~Asset-Building~ stage. (You may also comment out any ~VocalGame.cake~ lines in the build script to avoid building any assets.)
* Cleaning test
#+BEGIN_SRC sh
./test/RemoveSubmodules.sh
#+END_SRC
* Asset pipeline
You should do it manually once to ensure your environment is properly configured, then refer to ~test/src/VocalGame.cake~ function ~process-3d-assets~ for how to automate it.