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Fix indentation in Allocator.cake

master
Macoy Madson 8 months ago
parent
commit
0e7d4c7150
  1. 6
      src/Allocator.cake
  2. 1
      tools/gamelib.el

6
src/Allocator.cake

@ -119,7 +119,7 @@
;; Must pass in the first block, not the final chain pointer!
(defun chain-allocation-free (root (* chain-allocation))
(each-link-in-chain-allocator root current-link next-link
(free current-link)))
(free current-link)))
(defun-local chain-allocate-new-link (last-link-in-chain-in-out (* (* chain-allocation))
requested-size size_t)
@ -276,8 +276,8 @@
(var chain-root (* chain-allocation) (chain-allocation-create 64))
(var chain (* chain-allocation) chain-root)
(unless chain
(fprintf stderr "Expected to successfully create chain, but it failed\n")
(return 1))
(fprintf stderr "Expected to successfully create chain, but it failed\n")
(return 1))
(unless (chain-allocate-unaligned (addr chain) 32)
(fprintf stderr "Failed linear allocation\n")
(chain-allocation-free chain-root)

1
tools/gamelib.el

@ -8,6 +8,7 @@
(put 'each-in-dynarray-reverse 'lisp-indent-function 2)
(put 'each-item-in-dynarray 'lisp-indent-function 4)
(put 'each-item-addr-in-dynarray 'lisp-indent-function 4)
(put 'each-link-in-chain-allocator 'lisp-indent-function 3)
(put 'imgui-call 'lisp-indent-function 1)

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