An open world action adventure game with HTN-based AI
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# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# Build folder ignores
bin/
obj/
lib/
# Ignore documentation (can be autogenerated via doxygen)
docs/
# Ignore anything with the LOCAL prefix
LOCAL*
#
# My Workflow Ignores
#
# Codeblocks file ignores
*.layout
# Ignore sublime workspace
*.sublime-workspace
CppCheckResults.xml
ValgrindOut.xml
*.ycm_extra_conf.py
*.blend1