Commit Graph

  • 3da5ee8cfe DamageDealer, debug output, project stuff master Macoy Madson 2017-11-25 20:06:29 -0800
  • e46e21f706 Added build option, notes, and updated TODO Macoy Madson 2017-11-12 11:07:36 -0800
  • 2b25358941 Removed Flatbuffers experimentation Macoy Madson 2017-10-22 12:52:16 -0700
  • 95801e5a2d Removed submodule flatbuffers. I've decided not to use it Macoy Madson 2017-10-22 12:19:24 -0700
  • 84bb8a1bdc Agent Consciousness, list macros, Standalone debug Macoy Madson 2017-10-22 12:07:14 -0700
  • ac1918e8b2 Standalone/Debug commands, Gameplay time, small ECS changes Macoy Madson 2017-10-21 15:31:33 -0700
  • 26fca82947 Lazy initialize ResourceDictionary, test deaths Macoy Madson 2017-10-09 21:32:35 -0700
  • 844df46591 Merge branch 'combatComponentRefactor' Macoy Madson 2017-10-07 23:00:52 -0700
  • eb5258e0c1 ConsoleMovementComponentManager first pass, Position helpers combatComponentRefactor Macoy Madson 2017-10-07 21:03:21 -0700
  • 17e3b68fc3 Added ConsoleOnly frontend, small Jamfile changes Macoy Madson 2017-10-07 20:19:04 -0700
  • 09641e5dff Fixed Agent plans, Combat, and Interacts Macoy Madson 2017-10-04 21:52:34 -0700
  • aef82766fd Fix ComponentManagers, Agent struct refactoring Macoy Madson 2017-10-04 20:18:15 -0700
  • 1994cefa21 Combat first pass, Component Manager, and Agent Goal refactor Macoy Madson 2017-09-27 22:39:55 -0700
  • 8a16cd1aa5 Missed sublime project and TODO Macoy Madson 2017-09-02 12:56:52 -0700
  • 5ab946856d Need constructor, log output highlighting, project changes Macoy Madson 2017-09-02 12:56:15 -0700
  • 4a1c44832a Needs cleanup, Math macros, Blood need, Sublime build syntax Macoy Madson 2017-07-31 21:05:33 -0700
  • 274cd56a2c AgentGoals and Plans now working well Macoy Madson 2017-07-24 20:23:19 -0700
  • b417270895 Replaced PLog, added file_regex Macoy Madson 2017-07-23 15:40:30 -0700
  • a53d1c5dd1 AgentComponentManager knows plan status, Added ResourceDictionary Macoy Madson 2017-07-09 18:33:12 -0700
  • 720a4e350d Fix memory leak in ProceduralWorld Macoy Madson 2017-06-18 12:12:54 -0700
  • 90e86d43ee Small changes, added Clang Format settings Macoy Madson 2017-06-11 11:26:23 -0700
  • e052907c23 Added Entity LOD, ProceduralWorld; small fixes/convenience Macoy Madson 2017-05-29 15:02:42 -0700
  • 6db848a451 Pickup and Need Work Macoy Madson 2017-05-05 22:24:38 -0700
  • b7c661b4df Pickups work; bug fixing Macoy Madson 2017-05-04 21:43:53 -0700
  • b9aaf9623e Added Interact skeleton, ComponentManager more useful Macoy Madson 2017-03-24 22:12:35 -0700
  • 6a46950bad EntityComponentManager Singleton, Component Types Macoy Madson 2017-03-20 22:01:56 -0700
  • feda5162da Small array fixes, Agent/Need work, HTN changes Macoy Madson 2017-03-18 17:40:50 -0700
  • 8344acb025 AgentComponent, Callbacks, Small Fixes Macoy Madson 2017-03-11 20:26:12 -0700
  • 2b2a07f1f8 PlanComponentManager now fully functional Macoy Madson 2017-03-08 22:10:03 -0800
  • 0334d64b32 New logging added to everything but tests; Task enchancements Macoy Madson 2017-03-06 21:55:31 -0800
  • e209e1b8ac Added PLog; sorted out build system Macoy Madson 2017-03-05 22:33:14 -0800
  • f345e34457 Work all over for HTN vertical slice Macoy Madson 2017-02-27 22:40:04 -0800
  • 3cc4617f0d Fixed Jam Library rebuilding Macoy Madson 2017-02-17 23:07:29 -0800
  • 8063ccc2ad Added PlanComponentManager; Small Refactoring Macoy Madson 2017-02-11 17:12:40 -0800
  • fbacb1578a Added Building System Prototype Blend Macoy Madson 2017-02-07 21:37:28 -0800
  • 1370f703ef Merge branch 'hierarchicalTaskNetworks' Macoy Madson 2017-02-07 20:17:39 -0800
  • c1f1e7bfa2 More HTN Refactoring Macoy Madson 2017-02-07 20:06:08 -0800
  • 43f2d624cd Added Position, HTN Refactoring Macoy Madson 2017-02-04 15:59:04 -0800
  • 220c4b5219 "Fixed" Unreal Linking Bug Macoy Madson 2017-01-18 20:51:42 -0800
  • 37d1661ad7 Added Formal Unit Testing Tool, Slight Refactoring Macoy Madson 2017-01-15 14:51:30 -0800
  • 65c3eea84e Refactoring Macoy Madson 2017-01-15 11:19:27 -0800
  • cc929fb59b HTN: Wrapped debug statements; added more tests Macoy Madson 2017-01-15 10:09:12 -0800
  • c40c65dc79 Fixed Mysterious HTN Bug Macoy Madson 2017-01-08 11:19:43 -0800
  • 3bd9c77824 HTN Planner now sort of working Macoy Madson 2017-01-07 14:32:03 -0800
  • 5348a494f8 Removed old Object Component code (Entity Component System is its replacement) Macoy Madson 2016-12-21 21:30:36 -0800
  • 9c7c16f9d9 Very WIP HTN Plan Step function; Made flatbuffers a proper submodule Macoy Madson 2016-12-21 21:05:10 -0800
  • 4026f364e4 Groundwork for Hierarchical Task Networks; still very broken Macoy Madson 2016-12-17 14:36:25 -0800
  • dbb1d1e9ef PooledComponentManager Interface Changes Macoy Madson 2016-10-01 13:08:43 -0700
  • 7509ff734c More Entity Component System Work, Flatbuffers Experiments Macoy Madson 2016-09-09 22:20:30 -0700
  • 8b50d5d754 Added a zip archive of Jam (the build system) to satisfy my paranoia of losing things Macoy Madson 2016-09-05 10:36:58 -0700
  • bd1635e670 Added first iteration of EntityComponentSystem; added unitTesting to build Macoy Madson 2016-09-03 17:02:42 -0700
  • 96c19b73c4 Added Flatbuffers, experimented, and made some project changes Macoy Madson 2016-09-02 22:21:47 -0700
  • 3964fc10d7 Added 3D noise Macoy Madson 2016-07-04 12:41:08 -0700
  • 593eb2d5c4 Added simple hookin for updating Galavant from Unreal etc. (just a stub for now) Macoy Madson 2016-07-02 15:34:57 -0700
  • 60e81e90ac Added Unreal source to sublime project (assumes it's in a parallel repo); thirdPartyWrapper is position independent (for unreal linkage) Macoy Madson 2016-05-13 20:21:21 -0700
  • 6ef784d40c Added setup for third party wrapper; added noise, OpenSimplexNoise, and simple noise test Macoy Madson 2016-05-01 12:03:50 -0700
  • caa2faac7d Messed around with Jam, which I think will be the build system for Galavant! Fuck you, makefiles! Updated the .gitignore on data and assets (it was a dumb idea anyways), and added Sublime Text project file/build system Macoy Madson 2016-04-23 12:21:02 -0700
  • 81949d437b Added unit test for Object Component system. It needs more thorough testing, but I just can't find the motivation Macoy Madson 2016-01-16 12:04:02 -0800
  • 92e44a5061 Wrote close to all of the basic ObjectComponentManager system. I am starting to write a unit test for it to see it explode Macoy Madson 2015-11-18 22:00:11 -0800
  • 20777b8fdb Added initial Object Component structure (still WIP) Macoy Madson 2015-11-14 21:37:16 -0800
  • d72a013c8b Added initial Object Component structure (still WIP) Macoy Madson 2015-11-14 21:35:56 -0800
  • 15dd45840b Initial commit and directory structure; updated .gitignore Macoy Madson 2015-10-17 10:51:28 -0700
  • 5f21515f29 Updated Readme Macoy Madson 2015-10-17 10:23:25 -0700
  • 128a48b658 Initial commit Macoy Madson 2015-10-17 10:11:27 -0700