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Fixed is a strong word - I hacked around a strange problem I was encountering where Jam would always fail to scan libraries for object dependencies. This would result in library rebuilds every time Jam was run, which is super shitty. Now, jam will leave the .o files alongside the .a files so it doesn't have to scan the archive. This isn't a true fix, but it gets the job done. Building when you've only changed a few files is now massively faster. I also found out how to enable parallel compiliation, so even full rebuilds are much quicker ('jam -j4').combatComponentRefactor

2 changed files with 27 additions and 4 deletions
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