Deathcall, a roguelike made for 7 Day Roguelike 2018
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
Macoy Madson 34040fa035 Updated comments 5 years ago
..
Abilities.cpp Updated comments 5 years ago
Abilities.hpp Added bandit confusion, restoration 5 years ago
Art.cpp Fixed text wrapping overlap on death screen; added victory screen / infinite mode 5 years ago
Art.hpp Fixed text wrapping overlap on death screen; added victory screen / infinite mode 5 years ago
Enemies.cpp Balance pass. Nerfed most things; certain abilities always drop on certain levels. Updated messages 5 years ago
Enemies.hpp Added fire bomb, force phase, fire dragon, control wizard, adjusted balance... 5 years ago
Entity.cpp Added fire bomb, force phase, fire dragon, control wizard, adjusted balance... 5 years ago
Entity.hpp Added fire bomb, force phase, fire dragon, control wizard, adjusted balance... 5 years ago
Game.hpp Attempted to add sound FX. Added player melee, player abilities, death, and victory 5 years ago
GameInput.hpp Added bare minimum abilities 5 years ago
Gameplay.cpp Updated comments 5 years ago
Gameplay.hpp Added input repeat and moved world drawing into RLMap.hpp 5 years ago
Globals.hpp Balance pass. Nerfed most things; certain abilities always drop on certain levels. Updated messages 5 years ago
Levels.cpp Made some changes for windows and shit 5 years ago
Levels.hpp Added levels, summoners, refactored skeletons; game is a game now! 5 years ago
Logging.cpp Made some changes for windows and shit 5 years ago
Logging.hpp Made some changes for windows and shit 5 years ago
MainMenu.cpp Balance pass. Nerfed most things; certain abilities always drop on certain levels. Updated messages 5 years ago
MainMenu.hpp Fixed text wrapping overlap on death screen; added victory screen / infinite mode 5 years ago
PlayerDeadScreen.cpp Attempted to add sound FX. Added player melee, player abilities, death, and victory 5 years ago
PlayerDeadScreen.hpp Moved some stuff out of main.cpp into their own files 5 years ago
RLColor.hpp Got map, player, input, colors, and log/status set up 5 years ago
RLMap.cpp Balance pass. Nerfed most things; certain abilities always drop on certain levels. Updated messages 5 years ago
RLMap.hpp Added bare minimum abilities 5 years ago
Utilities.cpp Status bar now at top of screen; added text wrapping for status and death log 5 years ago
Utilities.hpp Made some changes for windows and shit 5 years ago
main.cpp Attempted to add sound FX. Added player melee, player abilities, death, and victory 5 years ago