macoy / kitty-gridlock
CoffeeScript 0 0

A Rush Hour player made with Cakelisp

Updated 4 hours ago

Typhon2

Updated 7 months ago

Horizon on Windows

Updated 6 years ago

Customized Typhon2

Updated 7 months ago

A simple starter project for Ogre 2

Updated 2 months ago

A timing app designed to run on my Odroid-GO

Updated 3 months ago

GameLib is my library for making games

Updated 26 minutes ago

A performance-oriented Lisp-like language where I can have my cake, and eat it (too)

Updated 1 day ago

macoy / bullet3
Wavefront Object 0 0

My version of bullet3 so I can modify the vehicle code.

Updated 7 months ago

Programming language tests

Updated 6 months ago

A Galavant front-end using Unreal Engine 4. Features a procedural smooth voxel-based world

Updated 3 years ago

An open world action adventure game with HTN-based AI

Updated 3 years ago

(OLD) A game focused on procedural generation that cares less about geography and more about intelligent and fun AIs.

Updated 5 years ago

Hacked together C++ to show how to embed and extend Python 3

Updated 5 years ago

macoy / keykey
Python 0 0

MIDI Synth Sequencer Suite

Updated 3 years ago

MIDI-based live visualization and other music tools

Updated 2 years ago

My Blender scripts

Updated 2 years ago

An experiment to take live OBD2 data from a car and dynamically change sounds/music using the data

Updated 2 years ago

A basic Tornado setup for an authenticated login

Updated 1 year ago

An emacs module for doing fuzzy filtering of a list

Updated 2 years ago