An experiment to take live OBD2 data from a car and dynamically change sounds/music using the data
Updated 3 years ago
My Blender scripts
Updated 3 years ago
MIDI-based live visualization and other music tools
Updated 3 years ago
MIDI Synth Sequencer Suite
Updated 4 years ago
Hacked together C++ to show how to embed and extend Python 3
Updated 6 years ago
(OLD) A game focused on procedural generation that cares less about geography and more about intelligent and fun AIs.
Updated 6 years ago
An open world action adventure game with HTN-based AI
Updated 3 years ago
A Galavant front-end using Unreal Engine 4. Features a procedural smooth voxel-based world
Updated 3 years ago
Programming language tests
Updated 9 months ago
My version of bullet3 so I can modify the vehicle code.
Updated 9 months ago
A performance-oriented Lisp-like language where I can have my cake, and eat it (too)
Updated 1 week ago
GameLib is my library for making games
Updated 1 week ago
A timing app designed to run on my Odroid-GO
Updated 5 months ago
A simple starter project for Ogre 2
Updated 4 months ago
Customized Typhon2
Updated 9 months ago
Horizon on Windows
Updated 6 years ago
Typhon2
Updated 9 months ago
A Rush Hour game made with Cakelisp
Updated 2 weeks ago
A programming game prototype
Updated 3 weeks ago